go, please
go, please is a turn-based tactical PvP game played on a hex grid.
Rules are simple: move your units, spend your action points, use your abilities.
Units deploy gradually over the first three rounds, so so your deployment order is already half the battle.
Turn order is fixed and gameplay is deterministic: no random crits, no luck, only skill and wits.


When you're outnumbered, your remaining units gain bonus AP to keep the fight fair. And if someone tries to stall — starting Round 10, every unit gets permanently stronger each turn. The clock is always ticking.


Have fun playing!
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🚧 go, please is open-source and community-driven. The game is at early stage and actively developed, balance and mechanics will keep evolving.
Found a bug? Have an idea? Join us on Discord or open an issue on GitHub. Contributions welcome.


| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ognev-dev |
| Genre | Strategy |
| Tags | Open Source, PvP, Tactical, Turn-Based Combat |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse |
| Multiplayer | Server-based networked multiplayer |
| Links | Discord, GitHub |
| Content | No generative AI was used |





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